Bakumatsu Kourinden Oni I heard that Magic Destiny has teamed up with Bongo´ for translating Bakumatsu Kourinden Oni. All I want to say is that we respect theyr work and wish them all the best. We will continue as well on our side.
Arabian Nights Enjoy these latest screenshots from the latest work of the YnT Arabian Nights project crew. They are not much, but most of the work has been going on on the script editing side. Ryoma and Garett are doing an extraordinary work in revising our Hector's lame english (sorry Hector). Oh btw, Hector will be a father soon! :) Berndt has been fixing bugs (mainly provided by Ryoma and Garrett), here a brief resumee:
crash when learning spell/skill in battle string changed to "learned"
"0"s after highest digit in battle not printed
name of top left monster blitted far below
endless loop when approaching the fat man in the jail from top
endless loop after cutscene in jail ends[home town]
learning "sand of sleep" -> display garbled
endless loop when talking to clerk twice in a row
second color of font palette is now bright gray (system/config->black square uses this too! - damn, make 4th bright, 2nd dark?)
filled out heart character
edited several 16x16 card type icons
fixed 32x32 card type level titles
diary: when pressing a on 2nd entry -> crash
I personally must admit to be very proud of the work and dedication of Berndt, Garrett and Ryoma. Work is progressing slowly, we know, but every one of us has a life to carry along, and with some patience results are slowly starting to emerge. Those screenshots are the first of a series that shall come in the future.
The Item names have not yet been revised.
Stay tuned for more Bakumatsu Kourinden Oni and Arabian Nights news!!!
YnT ® YnT is Yonin no Translators started
by DarkMazda and TruPlaya.Continued by Kammedo and TruPlaya back in 1998.Pursued by Byuu and Kammedo since 2000.
Propulsed by Hector and Kammedo since 2003.And still rocking.(C) 1998-Forever